Catness Game Studios
We are a small game developer studio based in Castellón, Spain. Catness has been created by an experimented multidisciplinary team of programmers, artists and designers. The team aims to create titles for PC and next generation consoles that are interesting both to them and to their audience, especially those who loves competitive games and realistic 3D simulations.
Our expertise is Unreal Engine 4 development. We love it for its excellent graphics capability and its extensive possibilities.
Meet our team
We are gaming enthusiasts who have decided to venture into the world of the creation of video games by creating an indie studio.
CEO - Developer
CTO - Developer
They also work with us
Several programmers and artists coming from our University joined us under the intership program. They made a great contribution .
- Rocio Carratalá - Degree in Computational Mathematics - Real Time modeling
- Joan Llorens - HETC Multiplatform application development - VFX Development
- Borja Villarino - Degree in Videogame design and development - Programming Development
- Rubén Martínez - Degree in Videogame design and development - 3D Modeling
- Yolanda Guirao - Degree in Videogame design and development - 3D Modeling
- Luis Córcoles - Degree in Videogame design and development - 2D Illustration
- Jordi Milian - HETC Illustration - 2D Concept art
- Ricardo Loreto - Degree in Videogame design and development - Pathfinding Development
- Elisabet Largo - Degree in Videogame design and development - IA Development
- Marc Gargallo - Degree in Videogame design and development - VFX Development
Partners & Collaborations
Friends that trust and help us.
HIVE is a multiplayer hero shooter in 2.5D side scrolling with futuristic style and frenetic gameplay. Up to 10 players simultaneously can fight in Hexadiums, hexagon-shaped combat areas located all around the planet HIVE. Hexadiums are scenarios that are divided into 6 zones. Each zone has its own gravity, different platforms, hideouts and open spaces that turn it into a frenetic battlefield.
In HIVE , we play the role of the best fighters of different factions that exist in the game : human military (UFG), human modified by Altenum (NHC), robots (EVO), and evolved aliens (Aeons). These heroes, now called Hexadiers, have to conquer the hexagonal coliseum to obtain Altenum , a vital energy source for interspatial travelling in the XXVI century. Win the battle and get fuel to survive, explore and colonize new planets!
Each Hexadier has several inborn skills and a selection of weapons that can be equipped before entering battle. This way, heroes will be an extension of each player gaming style making an unique gameplay with hundreds of combinations.
The battles are governed by a series of rules according to the selected game mode:
- Team Deathmatch: A team fight in an industrial battlefield, aiming to obtain the highest number of enemy kills.
- King of The Hill: Teams must conquer and defend one of three different strategic points scattered across the map.
- Survival: Offline or cooperative mode, in which the hero faces waves of enemies.
More info at HIVE: Altenum Wars Website
Catness is also experienced in the development of realtime, realistic and interactive visualizations for architectural, ceramic and design sector. We develop inmersive environments that can be adapted into multiples platforms, like PC, tablets, smartphones and, obviously Virtual Reality, with Oculus Rift, HTC Vive, Samsumg VR and many others.
The following two videos are made with the collaboration of the architectural studio NUXOT and the design studio 7475.
We are starting this project, so we need your help. Please share and tell to your friends about us!
Concept studies of the HIVE IV planet that can be converted into inspirations on future map designs.
Khloe Evans, technological expert and hacker activist. One of the key pieces behind the ION Wars.
Altenum lab is one of the Hexadiums from HIVE where you can fight.
HIVE: Altenum Wars gameplay trailer.
Mulok, born in fire, for war and destruction.
Representation of a fight inside the Hexadium.
Hive promo image
Concept showing confrontation between heroes.
Nature, she is unique in her kind, she has a special bond with everything that lives.
Watch us showing our project at the last Barcelona Gamelab 2015.
A day in catness
This video is a short clip that sums up our daily life here at the studio.
HIVE Overview Trailer
Trailer that sums up all the main features of HIVE: Altenum Wars.
Cerberus is doing his special movement: Death Strike.
Sidi in Lobby
Sidi is being selected on the Lobby.
Mulok wwatching his back for the upcoming wave of enemies.
HIVE PS4 Package
HIVE: Altenum Wars PS4 package for physical distribuition.
David at GDC
David Rodriguez at the Unreal Engine booth in the San Francisco GDC'17.
David Rodriguez Presenting HIVE in the PS4 main stage at BGW'17.
David Rodriguez and Marco Domingo.
Marco showing the game in the BGW'17.
Marco presenting Catness in a local event in Spain.
Marco and David showing the game at University.
Battle in the Hexadium.
Jacob performing a Dash to get inside of the center of the Hexaium.
Mulok vs Mulok
Mirror fight between Mulok.
She is one with the nature.
Representation of Dyggers inside the Survival Gamemode.
HIVE Panoramic Trailer
Special Trailer pof HIVE: Altenum Wars for ultrawide screens.